Thursday, August 5, 2021

CGspeed content is now migrated to new Google Sites

Throughout 2021, Google is in the process of shutting down its legacy Google Sites service and replacing it with "new Google Sites". I've now migrated the CGspeed content that lives within Sites to the new version of Sites. The content will have a different appearance, but in theory should still be intact and the motion capture download links should still work. This blog page is still the same, since it's hosted on Blogger, not Sites.

The download page that most people will want is https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture , which continues to have the links to the Daz-friendly, 3dsMax-friendly, and Motionbuilder-friendly conversions of Carnegie-Mellon University's original motion capture data.

No content has changed since 2010, and I'm not presently doing further work with these datasets, however they do remain available for free use.

- Bruce (bruce at maronmedia dot com)

Monday, June 16, 2014

The CGspeed Sites page content is now restored

I was able to work through a content-restore process with Google, so the original CGspeed Google Sites pages should now be working again.  The page that will matter to most people is https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture , which has the links to the various conversions, tips, and tutorials.

- Bruce

Saturday, June 7, 2014

Interim files listing part 5: Updated (2010) Motionbuilder-friendly release

While I begin to work through the process of attempting to get Google to restore the cgspeed Google Sites content, which contained a variety of notes and explanations about the different filesets, I'll post links to the various conversions here, in separate blog posts.

This dataset is the second Motionbuilder-friendly release.  In general, for Motionbuilder use you probably want to use this dataset, rather than the original conversions from 2008.

From the README file for this release:

I released the original Motionbuilder-friendly BVH conversion in 2008.  This 2010 release is very similar, but has a few minor adjustments to some of the joint rotations of the frame-one T pose which are intended to make retargeting look slightly better in most cases. This 2010 release doesn't touch any of the other frames and doesn't change the Motionbuilder-friendly joint naming convention of the 2008 release.  In general, you'll probably want to use this 2010 release.

Interim files listing part 4: Daz-friendly BVH conversions, secondary release (no hip correction)

While I begin to work through the process of attempting to get Google to restore the cgspeed Google Sites content, which contained a variety of notes and explanations about the different filesets, I'll post links to the various conversions here, in separate blog posts.

In general, you probably DON'T want this particular set of files - use the Daz-friendly version WITH hip correction instead.  This set of files was created to use with the Daz gen3 and gen4 characters.  I haven't tested them with later Daz generations.

Some training videos for how to use this dataset with Daz Aiko3 are available:
  Part 1
  Part 2


Interim files listing part 3: Daz-friendly BVH conversions with hip correction

While I begin to work through the process of attempting to get Google to restore the cgspeed Google Sites content, which contained a variety of notes and explanations about the different filesets, I'll post links to the various conversions here, in separate blog posts. 

This set of files was created to use with the Daz gen3 and gen4 characters.  I haven't tested them with later Daz generations -- I see that as of June 2014, Daz is now on Victoria 6 and Aiko 5.

If you want to use these BVH files with Daz characters, you generally want this release (i.e. the files listed below) rather than the "secondary release", which doesn't include the hip correction.

Some training videos for how to use this dataset with Daz Aiko3 are available:
  Part 1
  Part 2

From the README for this file set:

This release is a set of BVH files designed to work seamlessly with the 3rd-generation (gen3) and 4th-generation (gen4) prerigged characters from Daz (www.daz3d.com). These characters include, for
example:
  Aiko3 Victoria3 David3 Michael3 SP3 Aiko4 Victoria4 SP4

[...]

Motionbuilder 2009 occasionally saves bogus hip rotation values for some (but not all) frames of an animation when exporting in BVH format. The workaround for this bug was to replace all hip rotation values with the original rotation values from the motionbuilder-friendly, pre-retargeting BVH files.


Interim files listing part 2: 3dsMax-friendly BVH conversions

While I begin to work through the process of attempting to get Google to restore the cgspeed Google Sites content, which contained a variety of notes and explanations about the different filesets, I'll post links to the various conversions here, in separate blog posts.

Here are the 3d Studio Max-friendly versions of the CMU motion capture data.  These conversions are specifically designed to be friendly to the 3dsMax "biped" tool.  You can also view the accompanying training video specific to 3dsMax which I created in 2009.

Filesets 1-9
Filesets 10-14
Filesets 15-19
Filesets 20-29
Filesets 30-34
Filesets 35-39
Filesets 40-45
Filesets 46-56
Filesets 60-75
Filesets 76-80
Filesets 81-85
Filesets 86-94
Filesets 102-111
Filesets 113-128
Filesets 131-135
Filesets 136-140
Filesets 141-144

Interim files listing part 1: Original BVH conversions

While I begin to work through the process of attempting to get Google to restore the cgspeed Google Sites content, which contained a variety of notes and explanations about the different filesets, I'll post links to the various conversions here, in separate blog posts.

Here are the links to the original BVH conversion that I did in 2008.  These files won't be particularly 3dsMax-friendly, nor are they Daz-friendly.  They should, however, open in Motionbuilder and in general should be readable by any software that can parse the BVH file format.

In general you DON'T want to use this dataset - you'll probably be better off with the updated, 2010 Motionbuilder-friendly release.

The original source of all data here is Carnegie Mellon University's motion capture database, although CMU doesn't provide the data in BVH format.  The files are contained in numbered subfolders, with numbering up through 144.  Some folder numbers weren't used in the original CMU database, so don't be surprised that you don't get a complete set of folders numbered from 1 to 144.

Filesets 1-9
Filesets 10-14
Filesets 15-19
Filesets 20-29
Filesets 30-34
Filesets 35-39
Filesets 40-45
Filesets 46-56
Filesets 60-75
Filesets 76-80
Filesets 81-85
Filesets 86-94
Filesets 102-111
Filesets 113-128
Filesets 131-135
Filesets 136-140
Filesets 141-144